Sunday, April 20, 2008
Wednesday, March 12, 2008
Sunday, March 9, 2008
S Biennale 2008 proposal
A replica of building facade with a red door will be woven entirely from yarn of various colors and texture.
Wednesday, February 14, 2007
2006 One Thousand Year Bloom,Taipei Biennial
The first version of E Chen’s work One Thousand Year Bloom was unveiled in 2005 at the Indianapolis Museum of Art in the United States. The artist portrays the special desert flora of California through the technique of three-dimensional yarn weavings. The concept of the entire work originates from the Taiwanese textiles industry, which once earned a large amount of foreign exchanges but now is a sunset industry. The fall of Taiwanese textiles seems to be evidence of the changes in the structure of manufacturing that Taiwan is experiencing under the influence of globalization. These changes are the source of infinite grief, but also prompt reflection on the position Taiwan occupies within the phenomenon of globalization.
The 2006 version of One Thousand Year Bloom, presented at the Taipei Fine Art Museum, carries on from the previous work by creating large saguaro cactuses of the California desert woven from yarn. Yet it also adds objects from the environs of E Chen’s studio in the United State. During the exhibition, every three-dimensional object of yarn, made from a single continuous thread, will be slowly pulled apart over time, and by the end of the exhibition, the shapes of those objects will gradually unravel, returning to their original forms as piles of yarn…One Thousand Year Bloom is a deeply meaningful expression of the theme of the transformation of matter: the work begins as raw material, becomes a finished product and finally returns to the state of raw material. This also reflects how objects produced through human labor are actually like the operational methods of multinational corporations in the context of globalization-first engaging in labor-intensive exploitation in marginal countries, and then selling new high-value products throughout the world…The final deconstruction of the work is a symbolic criticism of the globalized capitalist world.
Secondly, while E Chen grieves at the demise of the Taiwanese textiles industry, yarn has also become his material for retracting memories or reflecting on the Taiwanese historical experience. What this material weaves together are the familiar objects of California where he now lives. The California landscape and Taiwanese experience have formed the structure of his life’s memories. The interchange between the two also forms a bridge to his thoughts on personal identity, produced by the juxtaposition of different places and different scenes. ( Curated by Jun-Jieh Wong and Dan Cameron)
The 2006 version of One Thousand Year Bloom, presented at the Taipei Fine Art Museum, carries on from the previous work by creating large saguaro cactuses of the California desert woven from yarn. Yet it also adds objects from the environs of E Chen’s studio in the United State. During the exhibition, every three-dimensional object of yarn, made from a single continuous thread, will be slowly pulled apart over time, and by the end of the exhibition, the shapes of those objects will gradually unravel, returning to their original forms as piles of yarn…One Thousand Year Bloom is a deeply meaningful expression of the theme of the transformation of matter: the work begins as raw material, becomes a finished product and finally returns to the state of raw material. This also reflects how objects produced through human labor are actually like the operational methods of multinational corporations in the context of globalization-first engaging in labor-intensive exploitation in marginal countries, and then selling new high-value products throughout the world…The final deconstruction of the work is a symbolic criticism of the globalized capitalist world.
Secondly, while E Chen grieves at the demise of the Taiwanese textiles industry, yarn has also become his material for retracting memories or reflecting on the Taiwanese historical experience. What this material weaves together are the familiar objects of California where he now lives. The California landscape and Taiwanese experience have formed the structure of his life’s memories. The interchange between the two also forms a bridge to his thoughts on personal identity, produced by the juxtaposition of different places and different scenes. ( Curated by Jun-Jieh Wong and Dan Cameron)
2006-United Paper,Iowa
2006-United Paper, University of Iowa Museum of Art
聯合紙業, 愛荷華大學美術館
A new site-specific sculpture installation by the Taiwanese artist E Chen, will become part of the permanent collection of the University of Iowa Museum of Art and will be previewed in a special display on Conceptual Art and Consumerism in the sculpture court of the museum. Chen’s installation will be built from mass-produced objects that inhabit our daily lives such as televisions, shoes, computers, diapers, toothpaste, etc., still in their original retail packaging. Specific parts of each container will have areas cut out like windows, or opened up with flaps. These apertures will reveal abstracted views of the products or packing materials within. A box with a coffee cup inside perhaps would have a flap cut out so that the handle of the cup would extend outside of the confines of the container, or a box containing a coffee maker would be adapted so that the appliance could be used. The packages will fit together like the bricks of a house to create a vision of a new type consumer architectural world.(UIMA Spring 2006)
2005-String of Time
2005-String of Time,Indianapolis Museum of Art,USA
時間之織, 印第安那不詩美術館,USA
Imagine a work of art made of twisted string or by winding hundreds of feet of fiber. Artist E Chen will put a new spin on contemporary art spaces in his installation of winding threads. Everyone who visits String of Time can observe or participate in the cause-and-effect of this ever-changing work of art—a moving sculpture of brightly colored spools of string.Born in Taiwan in 1966, E Chen studied art and architecture at the University of California–Los Angeles and University of California–Berkeley. He exhibits his work around the world; his installations explore mechanical and mass-produced objects, inviting us to see them in a startling new light.(IMA)
2001-United Paper
2001-United Paper
洛杉磯漢默美術館-聯合紙業
Text By Alex Farquharson
Hammer Projects are curated by James Elaine
A few weeks before the opening of his installation for the Hammer Museum, E Chen's studio is full of blank cardboard boxes of various sizes. Odd parts of their contents-ordinary appliances-poke through, or can be viewed through, the one or two apertures that have been cut into most of the boxes. The bits that are revealed are the ones that interface with our bodies: the parts we grip, press, or pull. Chen has made each object generic by erasing its brand identity. He's achieved this by simply turning its packaging inside-out and refitting it around the object, generally reducing a box's volume to allow for the suggestive protrusions. Denuded of logos, lists of attributes, flattering photographs, and other exaggerated signifiers of worth, the boxes become mere structures: cubes drawn around irregular objects, with internal planes to nestle the contents in place. The boxes may be read as miniaturized units of ergonomic modern architecture. They make the objects inside resemble people in rooms, albeit squashed people in too-small rooms.
The boxed objects have other, more archaic connotations as well. The pale brown blocks suggest slabs of stone. We may imagine that these stones have been eroded to reveal entombed objects. We might try to discern the function of these objects and then, through inference, arrive at some defining characteristics of the society that made and used them. Yet these aren't potsherds, bits of weaponry, and funerary paraphernalia, but rather microwaves, jug kettles, diapers, television sets, desk lamps, and saucepans. For a moment we might forget why we have any need for them; by removing these objects from their ordinary context, Chen makes us anthropologists of our own lives.
Other, earlier installations also heighten our awareness of our habitual, unconscious bodily responses to the basic stuff that surrounds us, by stripping objects back and reassembling them in unexpected, playful ways. Chen's installation No Strategy (2000) consisted of found furniture and several thousand wooden "bricks." The bricks were stacked between, within, and around two or more tables or chairs to form single, ingenious, unusable, hybrid units. Filling the furniture's cavities, the "brickwork" evoked absent bodies. Each week during the monthlong run of the exhibition, Chen would reconfigure the installation. What began as six distinct units became, in the second week, a single complex piece resembling an assault course or a mazelike lower section of a house, and then, in the third, several new, discrete sections. By performing this choreography after hours, Chen made inert objects appear uncannily animated. As with the Hammer installation, it is as if we had forgotten what these things were for.
In an installation of the previous year, Chen focused on sex and produce as a means of exploring our internal, as well as external, physical relations with objects. The gallery was littered with hundreds of superrealistic colored sculptures of fruit and vegetables, some scattered about, others stacked precariously, suggestively. Amid all this were six fiberglass sculptures of pairs of pelvises and thighs sexually conjoined in different ways, as if illustrating a sex manual. They were plain, white, abstracted, and oddly unerotic. The fruit and the vegetables, by contrast, were made to appear as luscious as possible. Each one had been cast from a different fruit or vegetable the artist had consumed in the three months leading up to the show, a process used to understand the objects anew, and one that proposes the artist's body as a literal bridge between the objects and their representations.
A second strand of Chen's practice is more directly architectural in conception and process. In contrast to the sculptural explorations, these projects remain immaterial speculations. Chen received his master's in architecture from the University of California, Berkeley, and his thesis project proposed a new type of zoo for San Francisco. Rather than presenting the typical museological survey of a cross-section of species on a single site, his proposal called for ten enclosures for ten species in ten locations in the city (like kunst-halle solo shows). Animal types, and the architecture of their enclosures, were to be matched with human activities at a given site. The high-maintenance iguana, for example, would be housed near beauty salons in the "yuppie" district of South Park, while an aquarium for anchovies would be situated in a pizza restaurant, glass cylinders of carpenter ant colonies would sprout up in subways, Welsh black-necked goats would be stationed on precipitous Telegraph Hill, and so on.
Chen's gallery debut, Titanica (1998), was a concept for a $2 billion casino resort for the Las Vegas Strip on the theme of the Titanic disaster. A giant hand-painted twenty-four-foot billboard announced its arrival in 2001. A monitor showed a news feature about the project, with "E-Designers" (the artist's bogus employees) introducing various aspects of the program: the one-to-one scale replica ship, the three-thousand-room modernist iceberg, the "sumptuous, period-style" gaming rooms in the ship, the hourly costumed reenactments of the sinking, and excursions in lifeboats to the bottom of the resort to see a reduced-scale replica of the rusty hull as it lies in Arctic waters today. A digital animation and an architectural drawing in Asian scroll format depicted the ship flying over the Strip and striking the Stratosphere Tower before falling, broken, onto the vacant lot just down from the Mandalay Bay resort.
Neither the zoo nor the Titanic project was conceived with a view to being built (though a casino tycoon threatened to develop the latter idea). Both, in time-honored satirical tradition, appear to accept at face value certain social norms but crank them up to a level where they begin to seem absurd or dubious, thereby exposing prevalent assumptions that usually go unrecognized or unchallenged. With the zoo this meant questioning the relations between humans and other species in our society: why it's okay to eat some animals but not others, why animals are divided into the domesticated and the wild, why there shouldn't be symbiotic relations between certain species and urban societies. Titanica, convincingly and hilariously, adopts the U.S. entertainment industry's own high production values to question its relations with history and human suffering.
The Hammer installation, entitled United Paper, includes a robot, also made of boxes, which faces the tower of inverted products. Unlike the boxed products, its boxes have identifying marks, such as diagrams for assembly and Chen's E-Design logo. The artist remarked, with caution, that the robot is a "self-portrait, perhaps" (a mechanized, branded portrait from the B-movie heyday) or that it might be a portrait of the viewer. If the robot stands for us, then the work is positioning us outside our own culture, reflecting Chen's own occidentalist perspective on California. Through his formal games and idiosyncratic fieldwork, we perceive the workings and specific cultural identities of things that are otherwise just invisibly there.
Alex Farquharson is an independent curator and critic based in London, who contributes regularly to Frieze and Art Monthly.
Hammer Projects are curated by James Elaine
A few weeks before the opening of his installation for the Hammer Museum, E Chen's studio is full of blank cardboard boxes of various sizes. Odd parts of their contents-ordinary appliances-poke through, or can be viewed through, the one or two apertures that have been cut into most of the boxes. The bits that are revealed are the ones that interface with our bodies: the parts we grip, press, or pull. Chen has made each object generic by erasing its brand identity. He's achieved this by simply turning its packaging inside-out and refitting it around the object, generally reducing a box's volume to allow for the suggestive protrusions. Denuded of logos, lists of attributes, flattering photographs, and other exaggerated signifiers of worth, the boxes become mere structures: cubes drawn around irregular objects, with internal planes to nestle the contents in place. The boxes may be read as miniaturized units of ergonomic modern architecture. They make the objects inside resemble people in rooms, albeit squashed people in too-small rooms.
The boxed objects have other, more archaic connotations as well. The pale brown blocks suggest slabs of stone. We may imagine that these stones have been eroded to reveal entombed objects. We might try to discern the function of these objects and then, through inference, arrive at some defining characteristics of the society that made and used them. Yet these aren't potsherds, bits of weaponry, and funerary paraphernalia, but rather microwaves, jug kettles, diapers, television sets, desk lamps, and saucepans. For a moment we might forget why we have any need for them; by removing these objects from their ordinary context, Chen makes us anthropologists of our own lives.
Other, earlier installations also heighten our awareness of our habitual, unconscious bodily responses to the basic stuff that surrounds us, by stripping objects back and reassembling them in unexpected, playful ways. Chen's installation No Strategy (2000) consisted of found furniture and several thousand wooden "bricks." The bricks were stacked between, within, and around two or more tables or chairs to form single, ingenious, unusable, hybrid units. Filling the furniture's cavities, the "brickwork" evoked absent bodies. Each week during the monthlong run of the exhibition, Chen would reconfigure the installation. What began as six distinct units became, in the second week, a single complex piece resembling an assault course or a mazelike lower section of a house, and then, in the third, several new, discrete sections. By performing this choreography after hours, Chen made inert objects appear uncannily animated. As with the Hammer installation, it is as if we had forgotten what these things were for.
In an installation of the previous year, Chen focused on sex and produce as a means of exploring our internal, as well as external, physical relations with objects. The gallery was littered with hundreds of superrealistic colored sculptures of fruit and vegetables, some scattered about, others stacked precariously, suggestively. Amid all this were six fiberglass sculptures of pairs of pelvises and thighs sexually conjoined in different ways, as if illustrating a sex manual. They were plain, white, abstracted, and oddly unerotic. The fruit and the vegetables, by contrast, were made to appear as luscious as possible. Each one had been cast from a different fruit or vegetable the artist had consumed in the three months leading up to the show, a process used to understand the objects anew, and one that proposes the artist's body as a literal bridge between the objects and their representations.
A second strand of Chen's practice is more directly architectural in conception and process. In contrast to the sculptural explorations, these projects remain immaterial speculations. Chen received his master's in architecture from the University of California, Berkeley, and his thesis project proposed a new type of zoo for San Francisco. Rather than presenting the typical museological survey of a cross-section of species on a single site, his proposal called for ten enclosures for ten species in ten locations in the city (like kunst-halle solo shows). Animal types, and the architecture of their enclosures, were to be matched with human activities at a given site. The high-maintenance iguana, for example, would be housed near beauty salons in the "yuppie" district of South Park, while an aquarium for anchovies would be situated in a pizza restaurant, glass cylinders of carpenter ant colonies would sprout up in subways, Welsh black-necked goats would be stationed on precipitous Telegraph Hill, and so on.
Chen's gallery debut, Titanica (1998), was a concept for a $2 billion casino resort for the Las Vegas Strip on the theme of the Titanic disaster. A giant hand-painted twenty-four-foot billboard announced its arrival in 2001. A monitor showed a news feature about the project, with "E-Designers" (the artist's bogus employees) introducing various aspects of the program: the one-to-one scale replica ship, the three-thousand-room modernist iceberg, the "sumptuous, period-style" gaming rooms in the ship, the hourly costumed reenactments of the sinking, and excursions in lifeboats to the bottom of the resort to see a reduced-scale replica of the rusty hull as it lies in Arctic waters today. A digital animation and an architectural drawing in Asian scroll format depicted the ship flying over the Strip and striking the Stratosphere Tower before falling, broken, onto the vacant lot just down from the Mandalay Bay resort.
Neither the zoo nor the Titanic project was conceived with a view to being built (though a casino tycoon threatened to develop the latter idea). Both, in time-honored satirical tradition, appear to accept at face value certain social norms but crank them up to a level where they begin to seem absurd or dubious, thereby exposing prevalent assumptions that usually go unrecognized or unchallenged. With the zoo this meant questioning the relations between humans and other species in our society: why it's okay to eat some animals but not others, why animals are divided into the domesticated and the wild, why there shouldn't be symbiotic relations between certain species and urban societies. Titanica, convincingly and hilariously, adopts the U.S. entertainment industry's own high production values to question its relations with history and human suffering.
The Hammer installation, entitled United Paper, includes a robot, also made of boxes, which faces the tower of inverted products. Unlike the boxed products, its boxes have identifying marks, such as diagrams for assembly and Chen's E-Design logo. The artist remarked, with caution, that the robot is a "self-portrait, perhaps" (a mechanized, branded portrait from the B-movie heyday) or that it might be a portrait of the viewer. If the robot stands for us, then the work is positioning us outside our own culture, reflecting Chen's own occidentalist perspective on California. Through his formal games and idiosyncratic fieldwork, we perceive the workings and specific cultural identities of things that are otherwise just invisibly there.
Alex Farquharson is an independent curator and critic based in London, who contributes regularly to Frieze and Art Monthly.
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